AI Insights · Timothy · September 2023
Top 5 Ultracasual Games on iOS in Ukraine Q3 2023
Discover the performance trends of the top 5 ultracasual games on iOS in Ukraine during Q3 2023, including downloads, revenue, and active users.
In the third quarter of 2023, the top 5 ultracasual games on iOS in Ukraine showed varied performance in terms of downloads, revenue, and active users. Here’s a detailed look at each app's performance during this period.
Slime it: Slime Game Simulator from Slime4Fun experienced fluctuations in revenue, peaking at around $101 in the week of August 21, before dropping to zero in September. Downloads were minimal, with a slight increase towards the end of the quarter, reaching up to 5 in the last week. Weekly active users saw a gradual decline from 81 at the start of the quarter to 65 by the end.
Automatoys by Idle Friday had a more stable performance. Revenue peaked at $77 in the weeks of July 10 and July 31, with a low of $16 in the week of August 28. Downloads varied, starting at 1.6K and ending at 1.1K. Weekly active users increased steadily, peaking at 8.8K in mid-September before slightly declining to 8.5K by the end of the quarter.
World of Slime Simulator Games from Solid Apps INC showed consistent revenue, ranging between $32 and $56 throughout the quarter. Downloads were highest at 3.6K in late June but dropped significantly to around 50 by the end of September. Active users followed a declining trend, starting at 3.2K and falling to 175 by the quarter's end.
Goo: Slime simulator, ASMR by Exomind LTD had a notable drop in revenue after peaking at $133 in the first week of July, plummeting to near zero for the rest of the quarter. Downloads were sparse, with occasional spikes reaching up to 4 in mid-September. Data on active users was not provided.
Finally, Antistress - Satisfying Games! from CONTENT ARCADE (UK) LTD. saw intermittent revenue, peaking at $95 in late July and dropping to $24 by the end of September. Downloads were very low, with a maximum of 9 at the start of the quarter and minimal activity thereafter. No data on active users was available.
This data, sourced from Sensor Tower, offers valuable insights into the performance of these ultracasual games. For more detailed analytics and trends, visit Sensor Tower.